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Basic Renderer
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#include <unordered_map>
#include <boost/bind.hpp>
#include "GeometryData.h"
#include "ModelData.h"
#include "vmmlib/matrix.hpp"
#include "external/obj_parser/obj_parser.hpp"
Go to the source code of this file.
Classes | |
class | OBJLoader |
Loads and processes OBJ models and materials. More... | |
struct | OBJLoader::FaceData |
struct | OBJLoader::VertexData |