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bRenderer
headers
Renderer_GL.h
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#ifndef B_RENDERER_GL_H
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#define B_RENDERER_GL_H
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#include "
OSdetect.h
"
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#ifdef B_OS_DESKTOP
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/* OpenGL imports handled by GLEW */
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#endif
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#ifdef B_OS_IOS
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/* Import OpenGL ES 3.0 */
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#include <OpenGLES/ES3/gl.h>
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#include <OpenGLES/ES3/glext.h>
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#endif
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#endif
/* defined(B_RENDERER_GL_H) */
OSdetect.h