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headers
Touch.h
Go to the documentation of this file.
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#ifndef B_TOUCH_H
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#define B_TOUCH_H
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#include <map>
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9
struct
Touch
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{
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GLfloat
startPositionX
;
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GLfloat
startPositionY
;
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GLfloat
lastPositionX
;
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GLfloat
lastPositionY
;
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GLfloat
currentPositionX
;
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GLfloat
currentPositionY
;
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};
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/* Typedefs */
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typedef
std::map< int, Touch >
TouchMap
;
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#endif
/* defined(B_TOUCH_H) */
Touch::currentPositionY
GLfloat currentPositionY
Definition:
Touch.h:16
Touch::currentPositionX
GLfloat currentPositionX
Definition:
Touch.h:15
Touch::startPositionY
GLfloat startPositionY
Definition:
Touch.h:12
Touch::startPositionX
GLfloat startPositionX
Definition:
Touch.h:11
Touch
An object that holds the characteristics of a touch on a touch screen.
Definition:
Touch.h:9
TouchMap
std::map< int, Touch > TouchMap
Definition:
Touch.h:20
Touch::lastPositionY
GLfloat lastPositionY
Definition:
Touch.h:14
Touch::lastPositionX
GLfloat lastPositionX
Definition:
Touch.h:13