Properties.h File Reference
#include <memory>
#include <map>
#include "vmmlib/matrix.hpp"
#include "Shader.h"

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Classes

class  Properties
 A properties object caches data to pass to a shader (such as matrices, vectors and scalars) and can be associated with a drawable object. More...
 

Typedefs

typedef std::shared_ptr< PropertiesPropertiesPtr
 

Typedef Documentation

typedef std::shared_ptr< Properties > PropertiesPtr