Framebuffer Member List

This is the complete list of members for Framebuffer, including all inherited members.

bind(bool preserveCurrentFramebuffer)Framebuffervirtual
bindCubeMap(CubeMapPtr cubeMap, GLuint cubeFace, bool preserveCurrentFramebuffer)Framebuffervirtual
bindDepthMap(DepthMapPtr depthMap, bool preserveCurrentFramebuffer)Framebuffervirtual
bindTexture(TexturePtr texture, bool preserveCurrentFramebuffer)Framebuffervirtual
deleteFramebuffer()Framebuffervirtual
Framebuffer()Framebuffer
Framebuffer(GLint width, GLint height)Framebuffer
getCurrentFramebuffer()Framebufferstatic
getDebthbufferID()Framebufferinline
getFramebufferID()Framebufferinline
getHeight()Framebufferinline
getWidth()Framebufferinline
resize(GLint width, GLint height, bool autoResize)Framebuffervirtual
unbind()Framebuffervirtual
unbind(GLint fbo)Framebuffervirtual
~Framebuffer()Framebufferinlinevirtual