Basic Renderer
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This is the complete list of members for Material, including all inherited members.
bind() | Material | virtual |
getName() | Material | inline |
getScalar(const std::string &name) | Material | inline |
getScalars() | Material | inline |
getShader() | Material | inline |
getTexture(const std::string &name) | Material | inline |
getTextures() | Material | inline |
getVector(const std::string &name) | Material | inline |
getVectors() | Material | inline |
initialize(ObjectManager *o, const MaterialData &materialData, ShaderPtr shader) | Material | virtual |
Material() | Material | inline |
ScalarMap typedef | Material | |
setName(const std::string &arg) | Material | inline |
setScalar(const std::string &name, GLfloat arg) | Material | inline |
setScalars(const ScalarMap &arg) | Material | inline |
setShader(ShaderPtr arg) | Material | inline |
setTexture(const std::string &name, TexturePtr arg) | Material | inline |
setTextures(const TextureMap &arg) | Material | inline |
setVector(const std::string &name, const vmml::Vector3f &arg) | Material | inline |
setVectors(const Vector3Map &arg) | Material | inline |
TextureMap typedef | Material | |
Vector3Map typedef | Material | |
~Material() | Material | inlinevirtual |