Basic Renderer
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This is the complete list of members for Properties, including all inherited members.
clear() | Properties | inline |
getMatrices3x3() | Properties | inline |
getMatrices4x4() | Properties | inline |
getMatrix3x3(const std::string &name) | Properties | inline |
getMatrix4x4(const std::string &name) | Properties | inline |
getName() | Properties | inline |
getScalar(const std::string &name) | Properties | inline |
getScalars() | Properties | inline |
getVector3(const std::string &name) | Properties | inline |
getVector4(const std::string &name) | Properties | inline |
getVectors3() | Properties | inline |
getVectors4() | Properties | inline |
Matrix3x3Map typedef | Properties | |
Matrix4x4Map typedef | Properties | |
passToShader(ShaderPtr shader) | Properties | inline |
ScalarMap typedef | Properties | |
setMatrices3x3(const Matrix3x3Map &arg) | Properties | inline |
setMatrices4x4(const Matrix4x4Map &arg) | Properties | inline |
setMatrix(const std::string &name, const vmml::Matrix4f &arg) | Properties | inline |
setMatrix(const std::string &name, const vmml::Matrix3f &arg) | Properties | inline |
setName(const std::string &arg) | Properties | inline |
setScalar(const std::string &name, GLfloat arg) | Properties | inline |
setScalars(const ScalarMap &arg) | Properties | inline |
setVector(const std::string &name, const vmml::Vector4f &arg) | Properties | inline |
setVector(const std::string &name, const vmml::Vector3f &arg) | Properties | inline |
setVectors3(const Vector3Map &arg) | Properties | inline |
setVectors4(const Vector4Map &arg) | Properties | inline |
Vector3Map typedef | Properties | |
Vector4Map typedef | Properties | |
~Properties() | Properties | inlinevirtual |