Basic Renderer
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This is the complete list of members for Renderer, including all inherited members.
getInput() | Renderer | |
getModelRenderer() | Renderer | |
getObjects() | Renderer | |
getView() | Renderer | |
initRenderer(std::string windowTitle=bRenderer::DEFAULT_WINDOW_TITLE()) | Renderer | |
initRenderer(bool fullscreen, std::string windowTitle=bRenderer::DEFAULT_WINDOW_TITLE()) | Renderer | |
initRenderer(GLint width, GLint height, bool fullscreen=false, std::string windowTitle=bRenderer::DEFAULT_WINDOW_TITLE()) | Renderer | |
isInitialized() | Renderer | |
isRunning() | Renderer | |
Renderer() | Renderer | |
RendererCaller typedef | Renderer | |
runRenderer() | Renderer | |
setInitFunction(void(*f)()) | Renderer | |
setLoopFunction(void(*f)(const double deltaTime, const double elapsedTime)) | Renderer | |
setRenderProject(IRenderProject *p) | Renderer | |
setTerminateFunction(void(*f)()) | Renderer | |
stopRenderer() | Renderer | |
terminateRenderer() | Renderer | |
~Renderer() | Renderer | inlinevirtual |