Basic Renderer
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This is the complete list of members for TextureData, including all inherited members.
create(GLsizei width, GLsizei height, GLenum format=GL_RGBA, ImageDataPtr imageData=nullptr) | TextureData | virtual |
getFormat() const | TextureData | inline |
getHeight() const | TextureData | inline |
getImageData() const | TextureData | inline |
getWidth() const | TextureData | inline |
load(const std::string &fileName) | TextureData | virtual |
TextureData() | TextureData | inline |
TextureData(const std::string &fileName) | TextureData | |
TextureData(GLsizei width, GLsizei height, GLenum format=GL_RGBA, ImageDataPtr imageData=nullptr) | TextureData | |
~TextureData() | TextureData | inlinevirtual |