Basic Renderer
|
Enumerations | |
enum | LogMode { LM_INFO, LM_WARNING, LM_ERROR, LM_SYS } |
Variables | |
const GLint | INPUT_RELEASE = 0 |
const GLint | INPUT_PRESS = 1 |
const GLint | INPUT_REPEAT = 2 |
const GLint | INPUT_UNDEFINED = -1 |
const GLint | LEFT_MOUSE_BUTTON = 1 |
const GLint | RIGHT_MOUSE_BUTTON = 2 |
const GLint | MIDDLE_MOUSE_BUTTON = 3 |
const GLint | KEY_SPACE = 32 |
const GLint | KEY_APOSTROPHE = 39 |
const GLint | KEY_COMMA = 44 |
const GLint | KEY_MINUS = 45 |
const GLint | KEY_PERIOD = 46 |
const GLint | KEY_SLASH = 47 |
const GLint | KEY_0 = 48 |
const GLint | KEY_1 = 49 |
const GLint | KEY_2 = 50 |
const GLint | KEY_3 = 51 |
const GLint | KEY_4 = 52 |
const GLint | KEY_5 = 53 |
const GLint | KEY_6 = 54 |
const GLint | KEY_7 = 55 |
const GLint | KEY_8 = 56 |
const GLint | KEY_9 = 57 |
const GLint | KEY_SEMICOLON = 59 |
const GLint | KEY_EQUAL = 61 |
const GLint | KEY_A = 65 |
const GLint | KEY_B = 66 |
const GLint | KEY_C = 67 |
const GLint | KEY_D = 68 |
const GLint | KEY_E = 69 |
const GLint | KEY_F = 70 |
const GLint | KEY_G = 71 |
const GLint | KEY_H = 72 |
const GLint | KEY_I = 73 |
const GLint | KEY_J = 74 |
const GLint | KEY_K = 75 |
const GLint | KEY_L = 76 |
const GLint | KEY_M = 77 |
const GLint | KEY_N = 78 |
const GLint | KEY_O = 79 |
const GLint | KEY_P = 80 |
const GLint | KEY_Q = 81 |
const GLint | KEY_R = 82 |
const GLint | KEY_S = 83 |
const GLint | KEY_T = 84 |
const GLint | KEY_U = 85 |
const GLint | KEY_V = 86 |
const GLint | KEY_W = 87 |
const GLint | KEY_X = 88 |
const GLint | KEY_Y = 89 |
const GLint | KEY_Z = 90 |
const GLint | KEY_LEFT_BRACKET = 91 |
const GLint | KEY_BACKSLASH = 92 |
const GLint | KEY_RIGHT_BRACKET = 93 |
const GLint | KEY_GRAVE_ACCENT = 96 |
const GLint | KEY_WORLD_1 = 161 |
const GLint | KEY_WORLD_2 = 162 |
const GLint | KEY_ESCAPE = 256 |
const GLint | KEY_ENTER = 257 |
const GLint | KEY_TAB = 258 |
const GLint | KEY_BACKSPACE = 259 |
const GLint | KEY_INSERT = 260 |
const GLint | KEY_DELETE = 261 |
const GLint | KEY_RIGHT = 262 |
const GLint | KEY_LEFT = 263 |
const GLint | KEY_DOWN = 264 |
const GLint | KEY_UP = 265 |
const GLint | KEY_PAGE_UP = 266 |
const GLint | KEY_PAGE_DOWN = 267 |
const GLint | KEY_HOME = 268 |
const GLint | KEY_END = 269 |
const GLint | KEY_CAPS_LOCK = 280 |
const GLint | KEY_SCROLL_LOCK = 281 |
const GLint | KEY_NUM_LOCK = 282 |
const GLint | KEY_PRINT_SCREEN = 283 |
const GLint | KEY_PAUSE = 284 |
const GLint | KEY_F1 = 290 |
const GLint | KEY_F2 = 291 |
const GLint | KEY_F3 = 292 |
const GLint | KEY_F4 = 293 |
const GLint | KEY_F5 = 294 |
const GLint | KEY_F6 = 295 |
const GLint | KEY_F7 = 296 |
const GLint | KEY_F8 = 297 |
const GLint | KEY_F9 = 298 |
const GLint | KEY_F10 = 299 |
const GLint | KEY_F11 = 300 |
const GLint | KEY_F12 = 301 |
const GLint | KEY_F13 = 302 |
const GLint | KEY_F14 = 303 |
const GLint | KEY_F15 = 304 |
const GLint | KEY_F16 = 305 |
const GLint | KEY_F17 = 306 |
const GLint | KEY_F18 = 307 |
const GLint | KEY_F19 = 308 |
const GLint | KEY_F20 = 309 |
const GLint | KEY_F21 = 310 |
const GLint | KEY_F22 = 311 |
const GLint | KEY_F23 = 312 |
const GLint | KEY_F24 = 313 |
const GLint | KEY_F25 = 314 |
const GLint | KEY_KP_0 = 320 |
const GLint | KEY_KP_1 = 321 |
const GLint | KEY_KP_2 = 322 |
const GLint | KEY_KP_3 = 323 |
const GLint | KEY_KP_4 = 324 |
const GLint | KEY_KP_5 = 325 |
const GLint | KEY_KP_6 = 326 |
const GLint | KEY_KP_7 = 327 |
const GLint | KEY_KP_8 = 328 |
const GLint | KEY_KP_9 = 329 |
const GLint | KEY_KP_DECIMAL = 330 |
const GLint | KEY_KP_DIVIDE = 331 |
const GLint | KEY_KP_MULTIPLY = 332 |
const GLint | KEY_KP_SUBTRACT = 333 |
const GLint | KEY_KP_ADD = 334 |
const GLint | KEY_KP_ENTER = 335 |
const GLint | KEY_KP_EQUAL = 336 |
const GLint | KEY_LEFT_SHIFT = 340 |
const GLint | KEY_LEFT_CONTROL = 341 |
const GLint | KEY_LEFT_ALT = 342 |
const GLint | KEY_LEFT_SUPER = 343 |
const GLint | KEY_RIGHT_SHIFT = 344 |
const GLint | KEY_RIGHT_CONTROL = 345 |
const GLint | KEY_RIGHT_ALT = 346 |
const GLint | KEY_RIGHT_SUPER = 347 |
Json::Value | jsonValue |
Json::Reader | jsonReader |
enum bRenderer::LogMode |
vmml::Vector3f bRenderer::DEFAULT_AMBIENT_COLOR | ( | ) |
GLfloat bRenderer::DEFAULT_ASPECT_RATIO | ( | ) |
vmml::Vector3f bRenderer::DEFAULT_CAMERA_POSITION | ( | ) |
vmml::Vector3f bRenderer::DEFAULT_CAMERA_ROTATION_AXES | ( | ) |
GLfloat bRenderer::DEFAULT_FAR_CLIPPING_PLANE | ( | ) |
GLfloat bRenderer::DEFAULT_FIELD_OF_VIEW | ( | ) |
std::string bRenderer::DEFAULT_FILE_PATH | ( | ) |
std::string bRenderer::DEFAULT_FRAGMENT_SHADER_FILENAME_EXTENSION | ( | ) |
std::string bRenderer::DEFAULT_GROUP_NAME | ( | ) |
GLfloat bRenderer::DEFAULT_LIGHT_ATTENUATION | ( | ) |
vmml::Vector3f bRenderer::DEFAULT_LIGHT_COLOR | ( | ) |
GLfloat bRenderer::DEFAULT_LIGHT_INTENSITY | ( | ) |
vmml::Vector4f bRenderer::DEFAULT_LIGHT_POSITION | ( | ) |
GLfloat bRenderer::DEFAULT_LIGHT_RADIUS | ( | ) |
GLfloat bRenderer::DEFAULT_NEAR_CLIPPING_PLANE | ( | ) |
std::string bRenderer::DEFAULT_SHADER_ATTRIBUTE_BITANGENT | ( | ) |
std::string bRenderer::DEFAULT_SHADER_ATTRIBUTE_NORMAL | ( | ) |
std::string bRenderer::DEFAULT_SHADER_ATTRIBUTE_POSITION | ( | ) |
std::string bRenderer::DEFAULT_SHADER_ATTRIBUTE_TANGENT | ( | ) |
std::string bRenderer::DEFAULT_SHADER_ATTRIBUTE_TEXCOORD | ( | ) |
GLuint bRenderer::DEFAULT_SHADER_MAX_LIGHTS | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_AMBIENT_COLOR | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_CHARACTER_MAP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_CUBE_MAP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_DIFFUSE_LIGHT_COLOR | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_DIFFUSE_MAP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_INVERSE_VIEW_MATRIX | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_LIGHT_ATTENUATION | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_LIGHT_INTENSITY | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_LIGHT_POSITION_VIEW_SPACE | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_LIGHT_RADIUS | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_MODEL_MATRIX | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_MODEL_VIEW_MATRIX | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_NORMAL_MAP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_NORMAL_MATRIX | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_NUMBER_OF_LIGHTS | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_PROJECTION_MATRIX | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_SPECULAR_LIGHT_COLOR | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_SPECULAR_MAP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_SPHERE_MAP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_TRANSPARENCY | ( | ) |
std::string bRenderer::DEFAULT_SHADER_UNIFORM_VIEW_MATRIX | ( | ) |
std::string bRenderer::DEFAULT_SHADER_VERSION_DESKTOP | ( | ) |
std::string bRenderer::DEFAULT_SHADER_VERSION_ES | ( | ) |
std::string bRenderer::DEFAULT_VERTEX_SHADER_FILENAME_EXTENSION | ( | ) |
GLint bRenderer::DEFAULT_VIEW_HEIGHT | ( | ) |
GLint bRenderer::DEFAULT_VIEW_WIDTH | ( | ) |
std::string bRenderer::DEFAULT_WINDOW_TITLE | ( | ) |
bool bRenderer::fileExists | ( | const std::string & | fileName | ) |
Check if a file exists.
[in] | fileName |
GLuint bRenderer::FONT_MAX_PIXEL_SIZE | ( | ) |
std::string bRenderer::getFilePath | ( | const std::string & | fileName | ) |
Get the full path to a file.
[in] | fileName |
std::string bRenderer::getTag | ( | LogMode | mode | ) |
bool bRenderer::loadConfigFile | ( | const std::string & | fileName | ) |
Loads a JSON file containing configurations.
[in] | fileName | Filename including extension |
Write a string to the console.
[in] | msg | The message to be displayed |
[in] | mode | Defines the mode of the logger (adds a tag to the string) |
Write an OpenGL string to the console.
[in] | arg | The OpenGL string to be displayed |
[in] | mode | Defines the mode of the logger (adds a tag to the string) |
Write a message and an OpenGL string to the console.
[in] | msg | The message to be displayed |
[in] | arg | The OpenGL string to be displayed |
[in] | mode | Defines the mode of the logger (adds a tag to the string) |
std::string bRenderer::LOG_MODE_ERROR | ( | ) |
std::string bRenderer::LOG_MODE_INFO | ( | ) |
std::string bRenderer::LOG_MODE_SYSTEM | ( | ) |
std::string bRenderer::LOG_MODE_WARNING | ( | ) |
void bRenderer::setStandardFilePath | ( | const std::string & | path | ) |
On desktop systems the standard lookup path for files can be specified.
[in] | path |
std::string bRenderer::SHADER_MAX_LIGHTS_MACRO | ( | ) |
std::string bRenderer::SHADER_SOURCE_ATTRIBUTES | ( | ) |
std::string bRenderer::SHADER_SOURCE_COLORS | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_AMBIENT | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_AMBIENT_COLOR | ( | ) |
std::string bRenderer::shader_source_function_fragment_finalize_diffuse | ( | bool | diffuseColor, |
bool | diffuseMap | ||
) |
std::string bRenderer::shader_source_function_fragment_finalize_specular | ( | bool | specularColor, |
bool | specularMap | ||
) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_DIFFUSE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_DIFFUSE_NO_LIGHTS | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_DIFFUSE_NO_LIGHTS_TRANSPARENCY | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_DIFFUSE_TRANSPARENCY | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_LIGHTING | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_SPECULAR_NO_LIGHTS | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_SPECULAR_TANGENT_SPACE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_INIT_SPECULAR_VIEW_SPACE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_BEGIN | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_END_AMBIENT | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_END_DIFFUSE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_END_PART1 | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_END_PART2 | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_END_SPECULAR | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_MAIN_END_TEXT | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_SURFACE_NORMAL_TANGENT_SPACE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_FRAGMENT_SURFACE_NORMAL_VIEW_SPACE | ( | ) |
std::string bRenderer::shader_source_function_lighting | ( | GLuint | maxLights, |
bool | normalMap, | ||
bool | diffuseLighting, | ||
bool | specularLighting, | ||
bool | variableNumberOfLights | ||
) |
std::string bRenderer::shader_source_function_lightVector | ( | GLuint | maxLights, |
bool | normalMap, | ||
bool | variableNumberOfLights | ||
) |
std::string bRenderer::shader_source_function_vertex_main_begin | ( | bool | hasLighting, |
bool | hasTextures, | ||
bool | normalMap | ||
) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_VERTEX_MAIN_CAMERA_TANGENT_SPACE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_VERTEX_MAIN_CAMERA_VIEW_SPACE | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_VERTEX_MAIN_END | ( | ) |
std::string bRenderer::SHADER_SOURCE_FUNCTION_VERTEX_MAIN_TBN | ( | ) |
std::string bRenderer::SHADER_SOURCE_HEAD_DESKTOP | ( | ) |
std::string bRenderer::SHADER_SOURCE_HEAD_ES | ( | ) |
std::string bRenderer::shader_source_light_properties | ( | GLuint | maxLights, |
bool | normalMap, | ||
bool | diffuseLighting, | ||
bool | specularLighting | ||
) |
std::string bRenderer::SHADER_SOURCE_LINE_BREAK | ( | ) |
std::string bRenderer::SHADER_SOURCE_LINE_ENDING | ( | ) |
std::string bRenderer::SHADER_SOURCE_MATRICES | ( | ) |
std::string bRenderer::SHADER_SOURCE_NUM_LIGHTS | ( | ) |
std::string bRenderer::SHADER_SOURCE_TEXT_TEXTURES | ( | ) |
std::string bRenderer::SHADER_SOURCE_TEXTURES | ( | ) |
std::string bRenderer::SHADER_SOURCE_TRANSPARENCY_VALUE | ( | ) |
std::string bRenderer::SHADER_SOURCE_VARYINGS_CAMERA_TANGENT | ( | ) |
std::string bRenderer::SHADER_SOURCE_VARYINGS_CAMERA_VIEW | ( | ) |
std::string bRenderer::SHADER_SOURCE_VARYINGS_NORMAL | ( | ) |
std::string bRenderer::SHADER_SOURCE_VARYINGS_TEX_COORD | ( | ) |
std::string bRenderer::SHADER_SOURCE_WHITE_SPACE | ( | ) |
std::string bRenderer::SHADER_VERSION_MACRO | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_AMBIENT_COLOR | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_DIFFUSE_COLOR | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_DIFFUSE_MAP | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_DISSOLVE | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_ILLUMINATION_MODEL | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_NEWMTL | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_NORMAL_MAP | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_OPTICAL_DENSITY | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_CUBE_BACK | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_CUBE_BOTTOM | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_CUBE_FRONT | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_CUBE_LEFT | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_CUBE_RIGHT | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_CUBE_TOP | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_REFLECTION_TYPE_SPHERE | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_SPECULAR_COLOR | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_SPECULAR_EXPONENT | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_SPECULAR_MAP | ( | ) |
std::string bRenderer::WAVEFRONT_MATERIAL_TRANSMISSION_FILTER | ( | ) |
const GLint bRenderer::INPUT_PRESS = 1 |
const GLint bRenderer::INPUT_RELEASE = 0 |
const GLint bRenderer::INPUT_REPEAT = 2 |
const GLint bRenderer::INPUT_UNDEFINED = -1 |
Json::Reader bRenderer::jsonReader |
Json::Value bRenderer::jsonValue |
const GLint bRenderer::KEY_0 = 48 |
const GLint bRenderer::KEY_1 = 49 |
const GLint bRenderer::KEY_2 = 50 |
const GLint bRenderer::KEY_3 = 51 |
const GLint bRenderer::KEY_4 = 52 |
const GLint bRenderer::KEY_5 = 53 |
const GLint bRenderer::KEY_6 = 54 |
const GLint bRenderer::KEY_7 = 55 |
const GLint bRenderer::KEY_8 = 56 |
const GLint bRenderer::KEY_9 = 57 |
const GLint bRenderer::KEY_A = 65 |
const GLint bRenderer::KEY_APOSTROPHE = 39 |
const GLint bRenderer::KEY_B = 66 |
const GLint bRenderer::KEY_BACKSLASH = 92 |
const GLint bRenderer::KEY_BACKSPACE = 259 |
const GLint bRenderer::KEY_C = 67 |
const GLint bRenderer::KEY_CAPS_LOCK = 280 |
const GLint bRenderer::KEY_COMMA = 44 |
const GLint bRenderer::KEY_D = 68 |
const GLint bRenderer::KEY_DELETE = 261 |
const GLint bRenderer::KEY_DOWN = 264 |
const GLint bRenderer::KEY_E = 69 |
const GLint bRenderer::KEY_END = 269 |
const GLint bRenderer::KEY_ENTER = 257 |
const GLint bRenderer::KEY_EQUAL = 61 |
const GLint bRenderer::KEY_ESCAPE = 256 |
const GLint bRenderer::KEY_F = 70 |
const GLint bRenderer::KEY_F1 = 290 |
const GLint bRenderer::KEY_F10 = 299 |
const GLint bRenderer::KEY_F11 = 300 |
const GLint bRenderer::KEY_F12 = 301 |
const GLint bRenderer::KEY_F13 = 302 |
const GLint bRenderer::KEY_F14 = 303 |
const GLint bRenderer::KEY_F15 = 304 |
const GLint bRenderer::KEY_F16 = 305 |
const GLint bRenderer::KEY_F17 = 306 |
const GLint bRenderer::KEY_F18 = 307 |
const GLint bRenderer::KEY_F19 = 308 |
const GLint bRenderer::KEY_F2 = 291 |
const GLint bRenderer::KEY_F20 = 309 |
const GLint bRenderer::KEY_F21 = 310 |
const GLint bRenderer::KEY_F22 = 311 |
const GLint bRenderer::KEY_F23 = 312 |
const GLint bRenderer::KEY_F24 = 313 |
const GLint bRenderer::KEY_F25 = 314 |
const GLint bRenderer::KEY_F3 = 292 |
const GLint bRenderer::KEY_F4 = 293 |
const GLint bRenderer::KEY_F5 = 294 |
const GLint bRenderer::KEY_F6 = 295 |
const GLint bRenderer::KEY_F7 = 296 |
const GLint bRenderer::KEY_F8 = 297 |
const GLint bRenderer::KEY_F9 = 298 |
const GLint bRenderer::KEY_G = 71 |
const GLint bRenderer::KEY_GRAVE_ACCENT = 96 |
const GLint bRenderer::KEY_H = 72 |
const GLint bRenderer::KEY_HOME = 268 |
const GLint bRenderer::KEY_I = 73 |
const GLint bRenderer::KEY_INSERT = 260 |
const GLint bRenderer::KEY_J = 74 |
const GLint bRenderer::KEY_K = 75 |
const GLint bRenderer::KEY_KP_0 = 320 |
const GLint bRenderer::KEY_KP_1 = 321 |
const GLint bRenderer::KEY_KP_2 = 322 |
const GLint bRenderer::KEY_KP_3 = 323 |
const GLint bRenderer::KEY_KP_4 = 324 |
const GLint bRenderer::KEY_KP_5 = 325 |
const GLint bRenderer::KEY_KP_6 = 326 |
const GLint bRenderer::KEY_KP_7 = 327 |
const GLint bRenderer::KEY_KP_8 = 328 |
const GLint bRenderer::KEY_KP_9 = 329 |
const GLint bRenderer::KEY_KP_ADD = 334 |
const GLint bRenderer::KEY_KP_DECIMAL = 330 |
const GLint bRenderer::KEY_KP_DIVIDE = 331 |
const GLint bRenderer::KEY_KP_ENTER = 335 |
const GLint bRenderer::KEY_KP_EQUAL = 336 |
const GLint bRenderer::KEY_KP_MULTIPLY = 332 |
const GLint bRenderer::KEY_KP_SUBTRACT = 333 |
const GLint bRenderer::KEY_L = 76 |
const GLint bRenderer::KEY_LEFT = 263 |
const GLint bRenderer::KEY_LEFT_ALT = 342 |
const GLint bRenderer::KEY_LEFT_BRACKET = 91 |
const GLint bRenderer::KEY_LEFT_CONTROL = 341 |
const GLint bRenderer::KEY_LEFT_SHIFT = 340 |
const GLint bRenderer::KEY_LEFT_SUPER = 343 |
const GLint bRenderer::KEY_M = 77 |
const GLint bRenderer::KEY_MINUS = 45 |
const GLint bRenderer::KEY_N = 78 |
const GLint bRenderer::KEY_NUM_LOCK = 282 |
const GLint bRenderer::KEY_O = 79 |
const GLint bRenderer::KEY_P = 80 |
const GLint bRenderer::KEY_PAGE_DOWN = 267 |
const GLint bRenderer::KEY_PAGE_UP = 266 |
const GLint bRenderer::KEY_PAUSE = 284 |
const GLint bRenderer::KEY_PERIOD = 46 |
const GLint bRenderer::KEY_PRINT_SCREEN = 283 |
const GLint bRenderer::KEY_Q = 81 |
const GLint bRenderer::KEY_R = 82 |
const GLint bRenderer::KEY_RIGHT = 262 |
const GLint bRenderer::KEY_RIGHT_ALT = 346 |
const GLint bRenderer::KEY_RIGHT_BRACKET = 93 |
const GLint bRenderer::KEY_RIGHT_CONTROL = 345 |
const GLint bRenderer::KEY_RIGHT_SHIFT = 344 |
const GLint bRenderer::KEY_RIGHT_SUPER = 347 |
const GLint bRenderer::KEY_S = 83 |
const GLint bRenderer::KEY_SCROLL_LOCK = 281 |
const GLint bRenderer::KEY_SEMICOLON = 59 |
const GLint bRenderer::KEY_SLASH = 47 |
const GLint bRenderer::KEY_SPACE = 32 |
const GLint bRenderer::KEY_T = 84 |
const GLint bRenderer::KEY_TAB = 258 |
const GLint bRenderer::KEY_U = 85 |
const GLint bRenderer::KEY_UP = 265 |
const GLint bRenderer::KEY_V = 86 |
const GLint bRenderer::KEY_W = 87 |
const GLint bRenderer::KEY_WORLD_1 = 161 |
const GLint bRenderer::KEY_WORLD_2 = 162 |
const GLint bRenderer::KEY_X = 88 |
const GLint bRenderer::KEY_Y = 89 |
const GLint bRenderer::KEY_Z = 90 |
const GLint bRenderer::LEFT_MOUSE_BUTTON = 1 |
const GLint bRenderer::MIDDLE_MOUSE_BUTTON = 3 |
const GLint bRenderer::RIGHT_MOUSE_BUTTON = 2 |