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Basic Renderer
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#include <memory>#include <iostream>#include "Renderer_GL.h"#include "vmmlib/vector.hpp"#include "vmmlib/matrix.hpp"#include "vmmlib/util.hpp"Go to the source code of this file.
Classes | |
| class | Camera |
| The camera object defines the view and projection matrices of a scene. More... | |
Typedefs | |
| typedef std::shared_ptr< Camera > | CameraPtr |