Basic Renderer
|
#include <memory>
#include <string>
#include <map>
#include "Renderer_GL.h"
#include "Texture.h"
#include "external/freetype-gl/freetype-gl.h"
Go to the source code of this file.
Classes | |
class | Font |
A font that can be used to display text. Characters can be accessed through a single texture atlas. More... | |
Typedefs | |
typedef std::shared_ptr< Font > | FontPtr |