Framebuffer.h File Reference
#include <memory>
#include "Renderer_GL.h"
#include "CubeMap.h"
#include "DepthMap.h"

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Classes

class  Framebuffer
 A custom framebuffer object allows to draw to non-default framebuffer locations and offers the possibility to attach textures. More...
 

Typedefs

typedef std::shared_ptr< FramebufferFramebufferPtr
 

Typedef Documentation

typedef std::shared_ptr<Framebuffer> FramebufferPtr