Logger.h File Reference
#include "Renderer_GL.h"
#include <iostream>
#include <string>

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Namespaces

 bRenderer
 

Enumerations

enum  bRenderer::LogMode { bRenderer::LM_INFO, bRenderer::LM_WARNING, bRenderer::LM_ERROR, bRenderer::LM_SYS }
 

Functions

void bRenderer::log (const std::string &msg, LogMode mode=LM_INFO)
 Write a string to the console. More...
 
void bRenderer::log (const GLubyte *arg, LogMode mode=LM_INFO)
 Write an OpenGL string to the console. More...
 
void bRenderer::log (const std::string &msg, const GLubyte *arg, LogMode mode=LM_INFO)
 Write a message and an OpenGL string to the console. More...