Basic Renderer
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#include <memory>
#include <string>
#include <unordered_map>
#include "IDrawable.h"
#include "Geometry.h"
#include "Material.h"
#include "Renderer_GL.h"
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Classes | |
class | Model |
A 3d model that can be rendered to the screen. More... | |
Typedefs | |
typedef std::shared_ptr< Model > | ModelPtr |