Basic Renderer
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#include <memory>
#include <map>
#include "Renderer_GL.h"
#include "Shader.h"
#include "Material.h"
#include "Properties.h"
#include "IDrawable.h"
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Classes | |
struct | RenderCall |
class | RenderQueue |
A render queue stores render calls and performs drawing in sorted order. More... | |
Typedefs | |
typedef std::shared_ptr< RenderQueue > | RenderQueuePtr |
typedef std::shared_ptr<RenderQueue> RenderQueuePtr |