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Basic Renderer
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#include <memory>#include <string>#include <unordered_map>#include "vmmlib/matrix.hpp"#include "Renderer_GL.h"#include "Texture.h"Go to the source code of this file.
Classes | |
| class | Shader |
| A shader class that represents a program to be run on the GPU. More... | |
| struct | Shader::Attrib |
Typedefs | |
| typedef std::shared_ptr< Shader > | ShaderPtr |