ShaderGeneratorSettings Struct Reference

#include <ShaderDataGenerator.h>

Public Attributes

GLuint maxLights
 
bool ambientLighting
 
bool diffuseLighting
 
bool specularLighting
 
bool ambientColor
 
bool diffuseColor
 
bool specularColor
 
bool diffuseMap
 
bool normalMap
 
bool specularMap
 
bool transparencyValue
 
bool variableNumberOfLights
 
bool isText
 

Member Data Documentation

bool ShaderGeneratorSettings::ambientColor
bool ShaderGeneratorSettings::ambientLighting
bool ShaderGeneratorSettings::diffuseColor
bool ShaderGeneratorSettings::diffuseLighting
bool ShaderGeneratorSettings::diffuseMap
bool ShaderGeneratorSettings::isText
GLuint ShaderGeneratorSettings::maxLights
bool ShaderGeneratorSettings::normalMap
bool ShaderGeneratorSettings::specularColor
bool ShaderGeneratorSettings::specularLighting
bool ShaderGeneratorSettings::specularMap
bool ShaderGeneratorSettings::transparencyValue
bool ShaderGeneratorSettings::variableNumberOfLights