Basic Renderer
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#include <vector>
#include "Renderer_GL.h"
#include "vmmlib/vector.hpp"
#include "MaterialData.h"
#include "Texture.h"
Go to the source code of this file.
Classes | |
struct | IndexData |
struct | TexCoord |
struct | Color |
struct | Point3 |
struct | Vector3 |
struct | Vertex |
struct | GeometryData |
The underlying data of a geometry object. More... | |
Typedefs | |
typedef GLushort | Index |
typedef std::shared_ptr< GeometryData > | GeometryDataPtr |
typedef std::shared_ptr< GeometryData > GeometryDataPtr |
typedef GLushort Index |